Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Seraphine
Victory
Ranked Solo/Duo · 98 days ago
5 / 6 / 28
K / D / A
66%
Kill participation
741
Damage / min
12,110g
340.3 gold / min
123
48 placed · 14 cleared
46
1.3 CS / min
Objective control
4
Dragons
0
Baron
12
Towers
3
Inhibitors
1
Herald
1
Dragons
2
Baron
5
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryKaguya#Yamai
Lissandra · Top
8 / 10 / 14
44% KP
35,607
18.8% share
14,168g
223 CS · 6.3/m
T1 B0NER#FAKER
Xin Zhao · Jungle
11 / 8 / 20
62% KP
41,962
22.2% share
17,002g
234 CS · 6.6/m
CHOOOOOOOOOOOO E#chooo
Syndra · Mid
17 / 5 / 12
58% KP
50,338
26.6% share
19,854g
290 CS · 8.1/m
ljj#婧婧宝宝
Ashe · ADC
9 / 8 / 22
62% KP
34,718
18.4% share
16,378g
202 CS · 5.7/m
Unholytruth#91111
Seraphine · Support
5 / 6 / 28
66% KP
26,367
14% share
12,110g
46 CS · 1.3/m
Red side
DefeatIericee#NA1
Riven · Top
8 / 9 / 5
35.1% KP
25,256
19.1% share
16,994g
293 CS · 8.2/m
Mowgli#NA97
Sylas · Jungle
1 / 13 / 11
32.4% KP
16,792
12.7% share
12,156g
183 CS · 5.1/m
Stackosaurus#STACK
Nasus · Mid
9 / 8 / 14
62.2% KP
35,557
26.8% share
15,725g
201 CS · 5.6/m
Exca Supreme#NA1
Kai'Sa · ADC
17 / 7 / 4
56.8% KP
45,904
34.7% share
19,106g
238 CS · 6.7/m
Kendrick LaGnar#NA1
Nautilus · Support
2 / 13 / 17
51.4% KP
8,937
6.7% share
9,995g
20 CS · 0.6/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
