Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Hecarim
Defeat
Ranked Solo/Duo · 95 days ago
3 / 5 / 4
K / D / A
31.8%
Kill participation
445
Damage / min
10,545g
432.2 gold / min
13
2 placed · 3 cleared
214
8.8 CS / min
Objective control
2
Dragons
1
Baron
10
Towers
2
Inhibitors
1
Herald
1
Dragons
0
Baron
3
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryIT Banditboy#TECH
Renekton · Top
5 / 3 / 9
35.9% KP
23,939
22.6% share
11,732g
218 CS · 8.9/m
jame#bob
Vayne · Jungle
10 / 5 / 5
38.5% KP
16,577
15.7% share
12,016g
189 CS · 7.7/m
IT Luca1#TECH
Zaahen · Mid
18 / 5 / 9
69.2% KP
41,497
39.2% share
15,352g
152 CS · 6.2/m
clikclok#NA1
Lux · ADC
2 / 4 / 9
28.2% KP
10,380
9.8% share
10,130g
190 CS · 7.8/m
BARD S1MPSON#Donut
Swain · Support
4 / 5 / 19
59% KP
13,432
12.7% share
9,111g
31 CS · 1.3/m
Red side
Defeatorion#232
Ambessa · Top
1 / 10 / 3
18.2% KP
20,781
22% share
7,253g
158 CS · 6.5/m
Unholytruth#91111
Hecarim · Jungle
3 / 5 / 4
31.8% KP
10,859
11.5% share
10,545g
214 CS · 8.8/m
yung versace#NA1
Sylas · Mid
14 / 9 / 4
81.8% KP
40,562
42.9% share
14,150g
141 CS · 5.8/m
KiiiiiiiiiiiiiP#Lee
Kai'Sa · ADC
3 / 8 / 4
31.8% KP
16,471
17.4% share
9,605g
185 CS · 7.6/m
ObliviousBob#NA1
Rell · Support
1 / 7 / 13
63.6% KP
5,794
6.1% share
6,945g
20 CS · 0.8/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
