Match history
Ezreal champion portrait

Ezreal

Defeat

Ranked Solo/Duo · 95 days ago

18:29Live Riot data

1 / 5 / 0

K / D / A

11.1%

Kill participation

640.3

Damage / min

6,200g

335.4 gold / min

9

5 placed · 1 cleared

136

7.4 CS / min

Objective control

Blue side

0

Dragons

0

Baron

0

Towers

0

Inhibitors

0

Herald

Red side

3

Dragons

0

Baron

3

Towers

0

Inhibitors

0

Herald

MATCH STORY

When did the advantage change?

Riot match timeline. Gaps indicate unavailable data.

10. minute · Jhin-807 gold / -3 CS

Difference from the opponent Riot assigned to your role.

15. minute · Jhin-2,173 gold / +2 CS

Difference from the opponent Riot assigned to your role.

Practice notes for your next game

At 15 minutes: -2173 gold and +2 CS versus Jhin.

Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

5 recorded deaths; first at 4:41.

Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.

5 ward placements in the available timeline.

Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.

GoldExact values are available using the time control and list below.01,5503,1004,6506,2000:004:379:1413:5218:29
Ezreal: 6,200

Events and purchases

Kill · Lee Sin → Locke
Kill · Jhin → Sona
Kill · Locke → Lee Sin
Kill · Locke → Riven
Kill · Jarvan IV → Sona
Kill · Brand → Ezreal
Kill · Brand → Ezreal
Kill · Locke → Riven
Objective · Jarvan IV · Cloud Dragon
Kill · Mordekaiser → Lee Sin
Kill · Brand → Ezreal
Kill · Jhin → Sona
Kill · Lee Sin → Jhin
Kill · Riven → Locke
Kill · Locke → Riven
Kill · Jhin → Sona
Kill · Lee Sin → Brand
Kill · Jhin → Ezreal
Kill · Ezreal → Jhin
Objective · Jarvan IV · Void Grub
Kill · Riven → Locke
Objective · Jarvan IV · Void Grub
Objective · Jarvan IV · Void Grub
Kill · Locke → Riven
Objective · Jarvan IV · Ocean Dragon
Kill · Jhin → Sona
Kill · Jhin → Lee Sin
Kill · Jhin → Riven
Kill · Mordekaiser → Lee Sin
Kill · Riven → Locke
Kill · Brand → Riven
Kill · Jarvan IV → Sona
Building destroyed · Jhin · Outer turret
Kill · Jarvan IV → Lee Sin
Kill · Riven → Locke
Kill · Mordekaiser → Riven
Kill · Jarvan IV → Lee Sin
Kill · Jhin → Ezreal
Kill · Dr. Mundo → Brand
Building destroyed · Mordekaiser · Inner turret
Kill · Locke → Dr. Mundo
Building destroyed · Jhin · Outer turret
Kill · Locke → Lee Sin
Kill · Locke → Riven
Kill · Mordekaiser → Dr. Mundo
Objective · Jarvan IV · Chemtech Dragon
Kill · Brand → Lee Sin

Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.

Blue side

Defeat
9 / 29 / 430,146g · 51,751 damage
PlayerKDA · KPDamageGold · CSItems
Dr. Mundo champion portrait

Mystery Block#OwO

Dr. Mundo · Top

1 / 2 / 0

11.1% KP

11,988

23.2% share

6,278g

161 CS · 8.7/m

Lee Sin champion portrait

梅花十一#1 1

Lee Sin · Jungle

3 / 8 / 2

55.6% KP

8,524

16.5% share

6,715g

95 CS · 5.1/m

Riven champion portrait

Bells#Rhino

Riven · Mid

4 / 8 / 1

55.6% KP

14,201

27.4% share

6,841g

114 CS · 6.2/m

Ezreal champion portrait

Unholytruth#91111

Ezreal · ADC

1 / 5 / 0

11.1% KP

11,834

22.9% share

6,200g

136 CS · 7.4/m

Sona champion portrait

Flatout 2#ROAD

Sona · Support

0 / 6 / 1

11.1% KP

5,204

10.1% share

4,112g

21 CS · 1.1/m

Red side

Victory
29 / 9 / 2641,630g · 69,022 damage
PlayerKDA · KPDamageGold · CSItems
Mordekaiser champion portrait

Junliang#17171

Mordekaiser · Top

4 / 0 / 1

17.2% KP

13,467

19.5% share

8,865g

190 CS · 10.3/m

Jarvan IV champion portrait

FULL CLEAR ONLY#EATIN

Jarvan IV · Jungle

4 / 0 / 12

55.2% KP

13,296

19.3% share

8,924g

166 CS · 9/m

Locke champion portrait

Goombayusi#T1T1

Locke · Mid

8 / 5 / 4

41.4% KP

13,958

20.2% share

7,632g

111 CS · 6/m

Jhin champion portrait

Bengadon#NA1

Jhin · ADC

8 / 2 / 3

37.9% KP

11,401

16.5% share

9,810g

149 CS · 8.1/m

Brand champion portrait

RedChutney#4Fun

Brand · Support

5 / 2 / 6

37.9% KP

16,900

24.5% share

6,399g

41 CS · 2.2/m

This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.