Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Alistar
Victory
Ranked Solo/Duo · 94 days ago
3 / 5 / 17
K / D / A
60.6%
Kill participation
249.3
Damage / min
10,649g
311.4 gold / min
134
53 placed · 9 cleared
36
1.1 CS / min
Objective control
1
Dragons
1
Baron
6
Towers
0
Inhibitors
0
Herald
4
Dragons
1
Baron
9
Towers
2
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatTrick2g#NA1
Udyr · Top
2 / 8 / 1
15% KP
24,058
17.1% share
14,284g
312 CS · 9.1/m
xirion#NA1
Quinn · Jungle
2 / 6 / 9
55% KP
25,459
18.1% share
13,828g
253 CS · 7.4/m
deadly#mid
Katarina · Mid
9 / 5 / 6
75% KP
53,313
37.9% share
16,279g
262 CS · 7.7/m
Fake Carry#NA1
Nilah · ADC
6 / 8 / 3
45% KP
24,977
17.7% share
15,615g
258 CS · 7.5/m
Doopliss#kindo
Braum · Support
1 / 6 / 12
65% KP
13,013
9.2% share
8,895g
23 CS · 0.7/m
Red side
VictoryChauking#6103
Malphite · Top
6 / 3 / 10
48.5% KP
26,634
19.9% share
14,773g
292 CS · 8.5/m
YaoChan#1238
Nidalee · Jungle
10 / 4 / 15
75.8% KP
31,359
23.5% share
17,093g
266 CS · 7.8/m
Stackosaurus#STACK
Nasus · Mid
9 / 4 / 10
57.6% KP
29,566
22.1% share
14,772g
194 CS · 5.7/m
TTV TrainersNA#KARTH
Karthus · ADC
5 / 4 / 14
57.6% KP
37,579
28.1% share
16,346g
292 CS · 8.5/m
Unholytruth#91111
Alistar · Support
3 / 5 / 17
60.6% KP
8,525
6.4% share
10,649g
36 CS · 1.1/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
