Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Riven
Victory
Summoner's Rift · 92 days ago
8 / 4 / 7
K / D / A
48.4%
Kill participation
942.8
Damage / min
11,941g
575.9 gold / min
13
7 placed · 1 cleared
182
8.8 CS / min
Objective control
1
Dragons
0
Baron
0
Towers
0
Inhibitors
1
Herald
0
Dragons
0
Baron
11
Towers
3
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Defeatzndrewz#cool
Cho'Gath · Top
0 / 8 / 2
10% KP
7,053
9.8% share
4,853g
76 CS · 3.7/m
gyu123987#NA1
Lee Sin · Jungle
6 / 4 / 7
65% KP
20,630
28.7% share
10,505g
147 CS · 7.1/m
minataur#008
Katarina · Mid
10 / 7 / 2
60% KP
25,108
34.9% share
9,573g
105 CS · 5.1/m
SuperSaltyTea#SaltT
Caitlyn · ADC
3 / 7 / 7
50% KP
14,005
19.5% share
8,708g
131 CS · 6.3/m
starbunby#NANA
Lux · Support
1 / 6 / 7
40% KP
5,130
7.1% share
5,416g
29 CS · 1.4/m
Red side
VictoryDayDream14#NA1
Dr. Mundo · Top
8 / 4 / 3
35.5% KP
35,469
39.6% share
12,979g
206 CS · 9.9/m
Yung Slash#NA1
Locke · Jungle
9 / 3 / 6
48.4% KP
13,689
15.3% share
10,016g
112 CS · 5.4/m
Unholytruth#91111
Riven · Mid
8 / 4 / 7
48.4% KP
19,547
21.8% share
11,941g
182 CS · 8.8/m
Teiresius#NA1
Hwei · ADC
3 / 5 / 7
32.3% KP
13,947
15.6% share
8,577g
134 CS · 6.5/m
Noki Bay Voyager#FLUDD
Thresh · Support
3 / 5 / 13
51.6% KP
6,876
7.7% share
7,075g
17 CS · 0.8/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
