Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Cho'Gath
Defeat
Ranked Solo/Duo · 91 days ago
3 / 7 / 3
K / D / A
26.1%
Kill participation
625.3
Damage / min
10,306g
371.2 gold / min
34
16 placed · 0 cleared
225
8.1 CS / min
Objective control
2
Dragons
0
Baron
3
Towers
0
Inhibitors
0
Herald
2
Dragons
1
Baron
10
Towers
2
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatUnholytruth#91111
Cho'Gath · Top
3 / 7 / 3
26.1% KP
17,363
21.3% share
10,306g
225 CS · 8.1/m
Vambient2#twtv
Jarvan IV · Jungle
7 / 9 / 8
65.2% KP
11,660
14.3% share
12,549g
194 CS · 7/m
DihMunchr#head
Fizz · Mid
8 / 7 / 6
60.9% KP
19,951
24.5% share
12,989g
223 CS · 8/m
torpid7#777
Caitlyn · ADC
2 / 7 / 8
43.5% KP
16,367
20.1% share
10,883g
200 CS · 7.2/m
1TKat#Kat
Senna · Support
3 / 6 / 15
78.3% KP
16,256
19.9% share
9,411g
45 CS · 1.6/m
Red side
Victoryiivy#bae
Malphite · Top
0 / 6 / 9
25% KP
19,137
17.1% share
9,177g
162 CS · 5.8/m
TTV Xbonexs#NA1
Nasus · Jungle
15 / 3 / 8
63.9% KP
29,229
26.2% share
16,957g
231 CS · 8.3/m
NotKanon#NA1
Riven · Mid
10 / 8 / 12
61.1% KP
33,007
29.6% share
15,072g
191 CS · 6.9/m
Egoist#ADC
Veigar · ADC
9 / 2 / 4
36.1% KP
20,315
18.2% share
15,158g
242 CS · 8.7/m
ViciousDolphin#NA1
Seraphine · Support
2 / 4 / 19
58.3% KP
9,902
8.9% share
9,445g
19 CS · 0.7/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
