Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Viego
Victory
Ranked Solo/Duo · 91 days ago
14 / 4 / 4
K / D / A
64.3%
Kill participation
802.7
Damage / min
16,843g
587.9 gold / min
35
6 placed · 6 cleared
255
8.9 CS / min
Objective control
4
Dragons
1
Baron
9
Towers
1
Inhibitors
1
Herald
0
Dragons
0
Baron
1
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Victoryshao#373
Renekton · Top
6 / 2 / 11
60.7% KP
25,329
29.8% share
12,098g
205 CS · 7.2/m
Unholytruth#91111
Viego · Jungle
14 / 4 / 4
64.3% KP
22,997
27.1% share
16,843g
255 CS · 8.9/m
上杉绘梨衣#Ahri
Sylas · Mid
4 / 2 / 8
42.9% KP
17,370
20.5% share
12,362g
216 CS · 7.5/m
GokLee#3624
Aurelion Sol · ADC
2 / 6 / 12
50% KP
10,512
12.4% share
11,663g
215 CS · 7.5/m
Viagra Vinegar#NA1
Jarvan IV · Support
2 / 7 / 16
64.3% KP
8,729
10.3% share
8,925g
57 CS · 2/m
Red side
DefeatIndianRainDancer#onYT
Akali · Top
3 / 8 / 2
25% KP
11,262
14% share
8,752g
160 CS · 5.6/m
tacotuesday14#beans
Lee Sin · Jungle
7 / 7 / 7
70% KP
14,054
17.5% share
11,435g
141 CS · 4.9/m
v k#smile
Zed · Mid
1 / 4 / 3
20% KP
17,948
22.3% share
10,425g
238 CS · 8.3/m
Lvl 66 Garchomp#pearl
Smolder · ADC
8 / 6 / 8
80% KP
28,367
35.2% share
14,489g
292 CS · 10.2/m
Cynthıa#pearl
Yuumi · Support
1 / 3 / 16
85% KP
8,874
11% share
7,818g
18 CS · 0.6/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
