Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Sylas
Defeat
Ranked Solo/Duo · 90 days ago
6 / 7 / 7
K / D / A
65%
Kill participation
1,007.6
Damage / min
15,742g
438.7 gold / min
41
4 placed · 9 cleared
257
7.2 CS / min
Objective control
3
Dragons
2
Baron
8
Towers
2
Inhibitors
1
Herald
2
Dragons
0
Baron
4
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryTylerToTheT212#212
Gragas · Top
0 / 6 / 12
40% KP
24,219
18% share
11,426g
228 CS · 6.4/m
Barcode#xdd
Ambessa · Jungle
16 / 3 / 5
70% KP
33,152
24.7% share
19,649g
286 CS · 8/m
david#NA4
Vladimir · Mid
4 / 3 / 14
60% KP
38,268
28.5% share
15,545g
296 CS · 8.2/m
LunaMoons#NA1
Jhin · ADC
10 / 3 / 7
56.7% KP
29,206
21.8% share
18,845g
292 CS · 8.1/m
ShiroLove#Jinx
Sona · Support
0 / 5 / 22
73.3% KP
9,351
7% share
10,463g
42 CS · 1.2/m
Red side
DefeatMiltonWalkEmDown#gang
Yone · Top
6 / 3 / 5
55% KP
37,158
32.2% share
15,511g
305 CS · 8.5/m
Unholytruth#91111
Sylas · Jungle
6 / 7 / 7
65% KP
36,157
31.3% share
15,742g
257 CS · 7.2/m
PCEFUL NVR FLAM3#bloke
Riven · Mid
2 / 9 / 4
30% KP
13,920
12.1% share
12,893g
252 CS · 7/m
Portia is a rat#6715
Twitch · ADC
5 / 6 / 1
30% KP
16,408
14.2% share
14,690g
255 CS · 7.1/m
Sol#703
Seraphine · Support
1 / 5 / 10
55% KP
11,754
10.2% share
9,025g
39 CS · 1.1/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
