Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Vi
Defeat
Ranked Solo/Duo · 90 days ago
5 / 5 / 8
K / D / A
56.5%
Kill participation
678.7
Damage / min
10,807g
450 gold / min
24
4 placed · 4 cleared
177
7.4 CS / min
Objective control
1
Dragons
1
Baron
5
Towers
0
Inhibitors
1
Herald
2
Dragons
0
Baron
2
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryTradition#706
Shen · Top
4 / 2 / 11
35.7% KP
15,488
14.8% share
10,895g
212 CS · 8.8/m
KeKTyler2#NA1
Diana · Jungle
7 / 5 / 15
52.4% KP
17,520
16.8% share
13,561g
187 CS · 7.8/m
arin9#3196
Irelia · Mid
10 / 7 / 9
45.2% KP
22,673
21.7% share
11,692g
166 CS · 6.9/m
dbxz#NA42
Sivir · ADC
11 / 7 / 17
66.7% KP
29,771
28.5% share
14,760g
158 CS · 6.6/m
Counted#POWER
Pyke · Support
10 / 2 / 18
66.7% KP
19,103
18.3% share
11,259g
21 CS · 0.9/m
Red side
Defeatdollarstore hemm#1DLR
Garen · Top
4 / 7 / 3
30.4% KP
16,106
18.6% share
10,667g
202 CS · 8.4/m
Unholytruth#91111
Vi · Jungle
5 / 5 / 8
56.5% KP
16,301
18.8% share
10,807g
177 CS · 7.4/m
GhettoCowboy#254
Viktor · Mid
4 / 6 / 14
78.3% KP
26,805
31% share
10,044g
165 CS · 6.9/m
鴉の濡れ羽#777
Caitlyn · ADC
8 / 15 / 5
56.5% KP
18,934
21.9% share
11,090g
142 CS · 5.9/m
luxx#moon
Morgana · Support
2 / 9 / 11
56.5% KP
8,422
9.7% share
7,461g
24 CS · 1/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
