Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Naafiri
Victory
Ranked Solo/Duo · 88 days ago
10 / 2 / 11
K / D / A
48.8%
Kill participation
1,039.3
Damage / min
12,233g
552.7 gold / min
23
4 placed · 2 cleared
189
8.5 CS / min
Objective control
1
Dragons
0
Baron
9
Towers
1
Inhibitors
1
Herald
1
Dragons
0
Baron
1
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Victory3aloush#LB1
Dr. Mundo · Top
6 / 5 / 1
16.3% KP
23,179
23.4% share
11,681g
206 CS · 9.3/m
Unholytruth#91111
Naafiri · Jungle
10 / 2 / 11
48.8% KP
23,003
23.2% share
12,233g
189 CS · 8.5/m
Tanner Chadly#based
Hwei · Mid
7 / 3 / 8
34.9% KP
18,155
18.3% share
10,072g
170 CS · 7.7/m
junri#NA1
Xerath · ADC
8 / 5 / 14
51.2% KP
18,500
18.7% share
11,788g
153 CS · 6.9/m
wind#day
Poppy · Support
12 / 7 / 9
48.8% KP
16,272
16.4% share
9,873g
20 CS · 0.9/m
Red side
DefeatJerry#Na3
Renekton · Top
3 / 7 / 2
22.7% KP
19,260
21.8% share
8,754g
191 CS · 8.6/m
cxy#CN1
Qiyana · Jungle
8 / 6 / 5
59.1% KP
19,473
22.1% share
11,793g
142 CS · 6.4/m
DontTypeToMe#MONKY
Syndra · Mid
1 / 9 / 4
22.7% KP
16,052
18.2% share
7,763g
179 CS · 8.1/m
Mr lee chow#EGGS
Kalista · ADC
7 / 11 / 4
50% KP
19,206
21.8% share
10,618g
138 CS · 6.2/m
Em Chương#2004
Mel · Support
3 / 10 / 7
45.5% KP
14,296
16.2% share
6,791g
34 CS · 1.5/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
