Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Naafiri
Victory
Ranked Solo/Duo · 88 days ago
15 / 7 / 15
K / D / A
61.2%
Kill participation
1,167
Damage / min
19,428g
514.4 gold / min
33
3 placed · 7 cleared
270
7.1 CS / min
Objective control
1
Dragons
1
Baron
9
Towers
2
Inhibitors
1
Herald
4
Dragons
1
Baron
7
Towers
1
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryDragoon#NA1
Anivia · Top
7 / 9 / 16
46.9% KP
32,222
19.6% share
14,522g
258 CS · 6.8/m
Unholytruth#91111
Naafiri · Jungle
15 / 7 / 15
61.2% KP
44,075
26.8% share
19,428g
270 CS · 7.1/m
Splorps#frog
Ahri · Mid
12 / 10 / 16
57.1% KP
35,413
21.6% share
17,110g
255 CS · 6.8/m
dink my oiter#000
Tristana · ADC
11 / 10 / 8
38.8% KP
32,339
19.7% share
20,091g
270 CS · 7.1/m
Destiny2007#BUI
Alistar · Support
4 / 8 / 32
73.5% KP
20,236
12.3% share
12,655g
27 CS · 0.7/m
Red side
Defeatgemi#swift
Poppy · Top
3 / 8 / 9
27.3% KP
16,852
9.1% share
11,944g
201 CS · 5.3/m
ScrubNoob#Red
Rengar · Jungle
17 / 11 / 11
63.6% KP
60,305
32.4% share
22,682g
292 CS · 7.7/m
verticality#Vert
Mel · Mid
17 / 7 / 5
50% KP
52,681
28.3% share
20,163g
326 CS · 8.6/m
TICKTMASTRBOTTER#IDC
Kai'Sa · ADC
7 / 12 / 9
36.4% KP
42,618
22.9% share
16,640g
246 CS · 6.5/m
think of roses#NA1
Rell · Support
0 / 11 / 16
36.4% KP
13,544
7.3% share
9,070g
17 CS · 0.5/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
