Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Naafiri
Victory
Summoner's Rift · 86 days ago
20 / 5 / 12
K / D / A
66.7%
Kill participation
1,376.2
Damage / min
18,109g
622.3 gold / min
37
5 placed · 3 cleared
214
7.4 CS / min
Objective control
3
Dragons
0
Baron
11
Towers
3
Inhibitors
0
Herald
1
Dragons
0
Baron
1
Towers
0
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryNoki Bay Voyager#FLUDD
Yone · Top
3 / 5 / 9
25% KP
19,678
14% share
11,038g
199 CS · 6.8/m
Unholytruth#91111
Naafiri · Jungle
20 / 5 / 12
66.7% KP
40,047
28.4% share
18,109g
214 CS · 7.4/m
KleinMember#JK96
Aurelion Sol · Mid
6 / 5 / 11
35.4% KP
17,333
12.3% share
12,319g
225 CS · 7.7/m
Born To Kill 200#NA1
Karthus · ADC
12 / 12 / 12
50% KP
48,256
34.3% share
16,155g
242 CS · 8.3/m
Teiresius#NA1
Senna · Support
7 / 4 / 21
58.3% KP
15,472
11% share
12,099g
42 CS · 1.4/m
Red side
DefeatSolence#NA1
Camille · Top
9 / 12 / 5
46.7% KP
27,249
31.5% share
11,931g
133 CS · 4.6/m
Kickranger#NA1
Wukong · Jungle
8 / 9 / 7
50% KP
24,239
28% share
15,059g
199 CS · 6.8/m
RzAlvarrick#Sup
Zoe · Mid
5 / 9 / 5
33.3% KP
15,604
18% share
9,880g
185 CS · 6.4/m
CrazyDoco34#NA1
Varus · ADC
8 / 10 / 5
43.3% KP
12,808
14.8% share
11,702g
189 CS · 6.5/m
Arca#000
Karma · Support
0 / 8 / 14
46.7% KP
6,632
7.7% share
7,660g
29 CS · 1/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
