Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Rengar
Victory
Summoner's Rift · 86 days ago
20 / 5 / 9
K / D / A
56.9%
Kill participation
1,936
Damage / min
17,585g
623.6 gold / min
23
2 placed · 4 cleared
231
8.2 CS / min
Objective control
4
Dragons
1
Baron
10
Towers
1
Inhibitors
1
Herald
0
Dragons
0
Baron
2
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryKleinMember#JK96
Renekton · Top
4 / 6 / 2
11.8% KP
18,320
11.6% share
11,415g
246 CS · 8.7/m
Unholytruth#91111
Rengar · Jungle
20 / 5 / 9
56.9% KP
54,596
34.6% share
17,585g
231 CS · 8.2/m
Noki Bay Voyager#FLUDD
Fizz · Mid
6 / 3 / 6
23.5% KP
17,512
11.1% share
11,772g
205 CS · 7.3/m
Born To Kill 200#NA1
Karthus · ADC
20 / 12 / 7
52.9% KP
54,410
34.5% share
19,490g
268 CS · 9.5/m
Teiresius#NA1
Senna · Support
1 / 5 / 27
54.9% KP
13,014
8.2% share
11,172g
34 CS · 1.2/m
Red side
DefeatFeeding Garbage#tohru
Aatrox · Top
9 / 4 / 5
45.2% KP
36,965
35.5% share
15,088g
265 CS · 9.4/m
Zombiebait#8146
Sion · Jungle
3 / 10 / 7
32.3% KP
16,899
16.2% share
11,262g
176 CS · 6.2/m
caffeine fiend#adict
Aurelion Sol · Mid
6 / 9 / 8
45.2% KP
18,968
18.2% share
11,846g
162 CS · 5.7/m
Parabird#0011
Aphelios · ADC
2 / 14 / 9
35.5% KP
18,949
18.2% share
11,879g
180 CS · 6.4/m
Gabriel Righi#NA2
Pyke · Support
11 / 14 / 4
48.4% KP
12,407
11.9% share
11,909g
37 CS · 1.3/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
