Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Riven
Victory
Summoner's Rift · 85 days ago
11 / 4 / 5
K / D / A
51.6%
Kill participation
1,036.6
Damage / min
15,569g
593.9 gold / min
11
3 placed · 0 cleared
243
9.3 CS / min
Objective control
0
Dragons
0
Baron
0
Towers
0
Inhibitors
0
Herald
3
Dragons
1
Baron
11
Towers
2
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Defeatidaski#NA1
Jayce · Top
4 / 9 / 3
53.8% KP
18,972
29.2% share
9,397g
176 CS · 6.7/m
Credom#NA1
Sylas · Jungle
3 / 5 / 9
92.3% KP
10,755
16.5% share
10,451g
137 CS · 5.2/m
Soft Boiled Egg#Kat
Veigar · Mid
2 / 9 / 4
46.2% KP
15,705
24.2% share
8,028g
162 CS · 6.2/m
zain#く 3
Caitlyn · ADC
4 / 3 / 0
30.8% KP
16,257
25% share
11,356g
241 CS · 9.2/m
not the crake#NA1
Soraka · Support
0 / 5 / 4
30.8% KP
3,340
5.1% share
5,708g
20 CS · 0.8/m
Red side
VictoryBIG DOG EATS 1ST#ARF
Renekton · Top
8 / 3 / 4
38.7% KP
22,880
23.6% share
12,279g
192 CS · 7.3/m
Yung Slash#NA1
Jarvan IV · Jungle
4 / 2 / 10
45.2% KP
12,159
12.5% share
11,734g
186 CS · 7.1/m
Unholytruth#91111
Riven · Mid
11 / 4 / 5
51.6% KP
27,177
28% share
15,569g
243 CS · 9.3/m
Teiresius#NA1
Seraphine · ADC
5 / 2 / 10
48.4% KP
24,546
25.3% share
11,009g
169 CS · 6.4/m
Noki Bay Voyager#FLUDD
Bard · Support
3 / 2 / 12
48.4% KP
10,282
10.6% share
8,395g
31 CS · 1.2/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
