Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Jinx
Defeat
Summoner's Rift · 85 days ago
5 / 7 / 4
K / D / A
60%
Kill participation
841
Damage / min
14,970g
482.9 gold / min
20
6 placed · 4 cleared
303
9.8 CS / min
Objective control
2
Dragons
2
Baron
9
Towers
1
Inhibitors
1
Herald
2
Dragons
0
Baron
2
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryJabeu#NA1
Quinn · Top
12 / 5 / 5
48.6% KP
38,788
28.6% share
15,043g
206 CS · 6.6/m
styx#riv
Ivern · Jungle
5 / 2 / 15
57.1% KP
21,154
15.6% share
14,423g
222 CS · 7.2/m
Frubulhus#Br4
Kassadin · Mid
7 / 2 / 8
42.9% KP
32,445
23.9% share
13,949g
238 CS · 7.7/m
ikumi#meow
Jhin · ADC
10 / 0 / 12
62.9% KP
33,533
24.7% share
15,782g
255 CS · 8.2/m
Hayasaka Ai#Haya
Nautilus · Support
1 / 6 / 18
54.3% KP
9,780
7.2% share
9,126g
31 CS · 1/m
Red side
DefeatNoki Bay Voyager#FLUDD
Nasus · Top
2 / 7 / 4
40% KP
15,645
20.2% share
10,314g
190 CS · 6.1/m
Yung Slash#NA1
Naafiri · Jungle
4 / 9 / 2
40% KP
12,632
16.3% share
11,289g
161 CS · 5.2/m
KleinMember#JK96
Aurelion Sol · Mid
3 / 5 / 5
53.3% KP
15,533
20.1% share
9,830g
212 CS · 6.8/m
Unholytruth#91111
Jinx · ADC
5 / 7 / 4
60% KP
26,072
33.7% share
14,970g
303 CS · 9.8/m
Teiresius#NA1
Sona · Support
1 / 7 / 9
66.7% KP
7,504
9.7% share
7,936g
34 CS · 1.1/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
