Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Darius
Victory
Summoner's Rift · 84 days ago
19 / 3 / 8
K / D / A
75%
Kill participation
1,297.8
Damage / min
16,679g
615.1 gold / min
43
4 placed · 8 cleared
246
9.1 CS / min
Objective control
1
Dragons
0
Baron
3
Towers
0
Inhibitors
1
Herald
3
Dragons
0
Baron
7
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatDaylight Savings#NA1
Urgot · Top
4 / 4 / 1
35.7% KP
22,181
26.3% share
10,478g
178 CS · 6.6/m
Martin101TO#0626
Amumu · Jungle
4 / 10 / 4
57.1% KP
10,768
12.7% share
9,977g
119 CS · 4.4/m
MandM#0001
Hwei · Mid
2 / 6 / 3
35.7% KP
26,105
30.9% share
9,374g
192 CS · 7.1/m
aNilahation#ily
Nilah · ADC
4 / 8 / 3
50% KP
17,711
21% share
11,442g
211 CS · 7.8/m
TheStarGuardian#Bimbo
Thresh · Support
0 / 8 / 7
50% KP
7,704
9.1% share
6,793g
25 CS · 0.9/m
Red side
VictoryKleinMember#JK96
Gwen · Top
4 / 3 / 4
22.2% KP
14,218
14.9% share
11,825g
236 CS · 8.7/m
Unholytruth#91111
Darius · Jungle
19 / 3 / 8
75% KP
35,193
36.8% share
16,679g
246 CS · 9.1/m
BIG DOG EATS 1ST#ARF
Anivia · Mid
2 / 1 / 10
33.3% KP
8,946
9.4% share
10,584g
230 CS · 8.5/m
TACTICAL NUKE#25K
Olaf · ADC
8 / 5 / 12
55.6% KP
27,237
28.5% share
13,156g
202 CS · 7.4/m
Bruddy#7472
Yuumi · Support
3 / 2 / 20
63.9% KP
9,989
10.5% share
9,006g
9 CS · 0.3/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
