Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Naafiri
Defeat
Ranked Solo/Duo · 83 days ago
4 / 8 / 2
K / D / A
31.6%
Kill participation
771.4
Damage / min
11,073g
425.1 gold / min
17
1 placed · 4 cleared
179
6.9 CS / min
Objective control
1
Dragons
0
Baron
2
Towers
0
Inhibitors
1
Herald
2
Dragons
1
Baron
6
Towers
1
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatLight#CAN3
Warwick · Top
12 / 8 / 3
78.9% KP
25,395
29.1% share
14,060g
217 CS · 8.3/m
Unholytruth#91111
Naafiri · Jungle
4 / 8 / 2
31.6% KP
20,096
23% share
11,073g
179 CS · 6.9/m
logiee000#BOT
Annie · Mid
0 / 11 / 0
0% KP
14,499
16.6% share
7,244g
155 CS · 6/m
Jiwon11#NA1
Caitlyn · ADC
2 / 6 / 6
42.1% KP
22,165
25.4% share
11,356g
226 CS · 8.7/m
GoldGary#NA2
Milio · Support
1 / 4 / 7
42.1% KP
5,228
6% share
6,788g
28 CS · 1.1/m
Red side
VictoryEverythingGaming#123
Sett · Top
5 / 8 / 5
27% KP
15,649
16.6% share
10,656g
157 CS · 6/m
LY sixsixsix#NA1
Evelynn · Jungle
15 / 2 / 11
70.3% KP
25,492
27% share
14,737g
208 CS · 8/m
Vercy#123
Ekko · Mid
12 / 1 / 7
51.4% KP
24,782
26.3% share
13,362g
200 CS · 7.7/m
lop7809#yannn
Ashe · ADC
5 / 5 / 15
54.1% KP
23,402
24.8% share
12,658g
198 CS · 7.6/m
Brett#reave
Lulu · Support
0 / 3 / 19
51.4% KP
4,939
5.2% share
7,181g
24 CS · 0.9/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
