Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Nidalee
Victory
Ranked Solo/Duo · 83 days ago
13 / 3 / 6
K / D / A
61.3%
Kill participation
1,164.5
Damage / min
15,775g
539.9 gold / min
34
6 placed · 6 cleared
235
8 CS / min
Objective control
4
Dragons
1
Baron
10
Towers
1
Inhibitors
1
Herald
0
Dragons
0
Baron
1
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryPoopyPickle#NA1
Tahm Kench · Top
6 / 4 / 14
64.5% KP
25,113
18.8% share
11,669g
154 CS · 5.3/m
Unholytruth#91111
Nidalee · Jungle
13 / 3 / 6
61.3% KP
34,024
25.5% share
15,775g
235 CS · 8/m
otto otto otto#otto1
Malzahar · Mid
8 / 6 / 10
58.1% KP
46,450
34.7% share
17,668g
288 CS · 9.9/m
im so high rn#OwO
Tristana · ADC
4 / 1 / 6
32.3% KP
17,960
13.4% share
13,714g
273 CS · 9.3/m
IceCreamL#NA1
Senna · Support
0 / 2 / 18
58.1% KP
10,126
7.6% share
9,007g
19 CS · 0.7/m
Red side
DefeatIronFist32#NA1
Volibear · Top
3 / 5 / 4
43.8% KP
21,252
21.1% share
11,319g
247 CS · 8.5/m
Stryfus#S19
Swain · Jungle
5 / 8 / 5
62.5% KP
18,722
18.6% share
11,920g
191 CS · 6.5/m
Pickles#gherk
Shen · Mid
3 / 9 / 4
43.8% KP
19,164
19% share
10,364g
203 CS · 6.9/m
Tsuki#PDX
Ezreal · ADC
5 / 5 / 3
50% KP
33,880
33.6% share
13,130g
244 CS · 8.4/m
Made In Heaven#Nami
Nami · Support
0 / 4 / 7
43.8% KP
7,711
7.7% share
6,650g
25 CS · 0.9/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
