Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Graves
Defeat
Ranked Solo/Duo · 82 days ago
1 / 7 / 0
K / D / A
14.3%
Kill participation
355.2
Damage / min
7,279g
332.6 gold / min
11
2 placed · 2 cleared
158
7.2 CS / min
Objective control
3
Dragons
0
Baron
6
Towers
0
Inhibitors
1
Herald
0
Dragons
0
Baron
1
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictorySoloRenektonOnly#SRO
Renekton · Top
4 / 1 / 4
25.8% KP
14,454
17.7% share
9,543g
206 CS · 9.4/m
spaz#sbob
Kha'Zix · Jungle
8 / 1 / 12
64.5% KP
23,474
28.7% share
13,325g
215 CS · 9.8/m
ARIVEN SOLOQGOAT#jinja
Kassadin · Mid
10 / 0 / 4
45.2% KP
21,082
25.8% share
13,046g
219 CS · 10/m
chudmaxing#chud1
Zed · ADC
8 / 2 / 4
38.7% KP
17,513
21.4% share
11,367g
156 CS · 7.1/m
VAP404#404
Thresh · Support
1 / 3 / 18
61.3% KP
5,146
6.3% share
6,720g
18 CS · 0.8/m
Red side
DefeatThe Problem#Unc
Gnar · Top
0 / 5 / 0
0% KP
10,685
18.7% share
6,103g
156 CS · 7.1/m
Unholytruth#91111
Graves · Jungle
1 / 7 / 0
14.3% KP
7,773
13.6% share
7,279g
158 CS · 7.2/m
Usurfonrocks#OTP
Sylas · Mid
2 / 6 / 1
42.9% KP
15,306
26.8% share
8,051g
170 CS · 7.8/m
Peyz Piglet Pray#ADC
Diana · ADC
4 / 7 / 0
57.1% KP
15,579
27.3% share
8,523g
159 CS · 7.3/m
Memories#YYC
Nami · Support
0 / 6 / 4
57.1% KP
7,811
13.7% share
5,514g
27 CS · 1.2/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
