Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Naafiri
Defeat
Ranked Solo/Duo · 82 days ago
8 / 5 / 7
K / D / A
68.2%
Kill participation
773.5
Damage / min
12,536g
450.1 gold / min
34
7 placed · 6 cleared
224
8 CS / min
Objective control
1
Dragons
2
Baron
9
Towers
2
Inhibitors
1
Herald
2
Dragons
0
Baron
3
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Victoryfeather canyons#冰鸟1
Anivia · Top
4 / 3 / 5
34.6% KP
16,170
20% share
10,157g
180 CS · 6.5/m
rege#dice
Rengar · Jungle
9 / 2 / 11
76.9% KP
25,493
31.5% share
15,635g
219 CS · 7.9/m
T1 OK GOOD YES#NA1
Cho'Gath · Mid
6 / 6 / 6
46.2% KP
17,480
21.6% share
12,254g
192 CS · 6.9/m
l3oosted Animal#5062
Caitlyn · ADC
6 / 6 / 3
34.6% KP
15,725
19.4% share
12,741g
207 CS · 7.4/m
Khaslana#sera
Ivern · Support
1 / 5 / 17
69.2% KP
6,117
7.6% share
8,616g
25 CS · 0.9/m
Red side
Defeatcillian#1013
Pantheon · Top
1 / 5 / 6
31.8% KP
17,537
18.8% share
8,712g
184 CS · 6.6/m
Unholytruth#91111
Naafiri · Jungle
8 / 5 / 7
68.2% KP
21,543
23.2% share
12,536g
224 CS · 8/m
Detention#TWTV
LeBlanc · Mid
5 / 7 / 7
54.5% KP
20,381
21.9% share
10,641g
213 CS · 7.6/m
OOFAFA#8958
Jhin · ADC
2 / 2 / 13
68.2% KP
19,351
20.8% share
10,862g
211 CS · 7.6/m
notinterested#404
Sylas · Support
6 / 7 / 8
63.6% KP
14,227
15.3% share
8,802g
30 CS · 1.1/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
