Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Akshan
Victory
Summoner's Rift · 78 days ago
19 / 7 / 7
K / D / A
81.3%
Kill participation
2,039.5
Damage / min
18,870g
601 gold / min
15
4 placed · 3 cleared
256
8.2 CS / min
Objective control
4
Dragons
1
Baron
12
Towers
2
Inhibitors
1
Herald
0
Dragons
0
Baron
2
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryYung Slash#NA1
Tahm Kench · Top
2 / 4 / 3
15.6% KP
21,021
14.3% share
11,822g
235 CS · 7.5/m
FARM MOGGED#6767
Bel'Veth · Jungle
7 / 2 / 7
43.8% KP
42,562
28.9% share
17,127g
308 CS · 9.8/m
Unholytruth#91111
Akshan · Mid
19 / 7 / 7
81.3% KP
64,041
43.5% share
18,870g
256 CS · 8.2/m
swolegod420#NA1
Aphelios · ADC
4 / 2 / 4
25% KP
14,646
9.9% share
13,540g
254 CS · 8.1/m
RipJude#jude
Leona · Support
0 / 4 / 5
15.6% KP
4,932
3.4% share
8,075g
24 CS · 0.8/m
Red side
DefeatQWASDERTY#4444
Dr. Mundo · Top
1 / 5 / 7
42.1% KP
38,655
30.4% share
11,826g
279 CS · 8.9/m
chinese slipper#NA1
Twitch · Jungle
6 / 9 / 5
57.9% KP
20,873
16.4% share
12,312g
173 CS · 5.5/m
Taikaza#King
Ryze · Mid
7 / 10 / 6
68.4% KP
39,816
31.4% share
14,607g
276 CS · 8.8/m
GlizyTheGladiatr#NA1
Ziggs · ADC
3 / 5 / 5
42.1% KP
20,313
16% share
12,066g
244 CS · 7.8/m
fishbait#000
Nami · Support
2 / 3 / 9
57.9% KP
7,291
5.7% share
8,690g
21 CS · 0.7/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
