Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Sylas
Victory
Ranked Solo/Duo · 77 days ago
5 / 3 / 15
K / D / A
66.7%
Kill participation
644.9
Damage / min
8,243g
372.7 gold / min
60
23 placed · 4 cleared
19
0.9 CS / min
Objective control
0
Dragons
0
Baron
0
Towers
0
Inhibitors
0
Herald
3
Dragons
0
Baron
11
Towers
3
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatJunliang#17171
Malphite · Top
1 / 5 / 1
28.6% KP
11,347
23.2% share
5,833g
124 CS · 5.6/m
ForgotToPot#NA1
Nocturne · Jungle
1 / 9 / 2
42.9% KP
10,499
21.4% share
6,575g
126 CS · 5.7/m
Saneryus#TTV
Kayle · Mid
2 / 5 / 1
42.9% KP
5,817
11.9% share
6,686g
105 CS · 4.7/m
十IC XC NIKA十#TRIAS
Karthus · ADC
3 / 5 / 2
71.4% KP
16,914
34.5% share
8,088g
170 CS · 7.7/m
AURA MONSTER67#JIT
Rell · Support
0 / 6 / 2
28.6% KP
4,424
9% share
4,763g
34 CS · 1.5/m
Red side
VictorySinningnWinning#Salam
Cho'Gath · Top
3 / 0 / 7
33.3% KP
14,860
19.6% share
10,206g
190 CS · 8.6/m
Pomerzz YT#Pog
Shaco · Jungle
4 / 0 / 9
43.3% KP
7,808
10.3% share
10,454g
195 CS · 8.8/m
Likable#NA1
Katarina · Mid
13 / 2 / 8
70% KP
20,973
27.6% share
11,149g
157 CS · 7.1/m
Hypha#ADC
Kai'Sa · ADC
5 / 2 / 5
33.3% KP
18,064
23.8% share
9,660g
160 CS · 7.2/m
Unholytruth#91111
Sylas · Support
5 / 3 / 15
66.7% KP
14,264
18.8% share
8,243g
19 CS · 0.9/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
