Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

LeBlanc
Victory
Ranked Solo/Duo · 76 days ago
16 / 6 / 4
K / D / A
69%
Kill participation
1,625.8
Damage / min
14,698g
533.5 gold / min
19
5 placed · 2 cleared
194
7 CS / min
Objective control
2
Dragons
0
Baron
3
Towers
0
Inhibitors
1
Herald
2
Dragons
1
Baron
8
Towers
1
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatColdfíre#NA1
Tryndamere · Top
0 / 9 / 2
8.7% KP
9,880
11.7% share
9,527g
248 CS · 9/m
Chao Kuai Le#NA1
Graves · Jungle
5 / 6 / 3
34.8% KP
15,441
18.3% share
11,101g
176 CS · 6.4/m
Share#4243
Yone · Mid
13 / 5 / 4
73.9% KP
30,331
36% share
13,839g
225 CS · 8.2/m
Keyune#Key
Seraphine · ADC
3 / 4 / 10
56.5% KP
19,483
23.1% share
11,535g
225 CS · 8.2/m
Good Better Best#NA2
Maokai · Support
2 / 5 / 8
43.5% KP
9,056
10.8% share
7,203g
25 CS · 0.9/m
Red side
VictoryHugme#IRL
Singed · Top
2 / 2 / 8
34.5% KP
21,607
18.5% share
13,033g
291 CS · 10.6/m
pucci goat#1234
Bel'Veth · Jungle
9 / 4 / 7
55.2% KP
25,312
21.7% share
14,513g
232 CS · 8.4/m
Unholytruth#91111
LeBlanc · Mid
16 / 6 / 4
69% KP
44,791
38.4% share
14,698g
194 CS · 7/m
Muoos#NA1
Aphelios · ADC
1 / 6 / 6
24.1% KP
18,015
15.4% share
11,025g
211 CS · 7.7/m
Rambleinthesky#owO
Milio · Support
1 / 5 / 18
65.5% KP
6,968
6% share
8,741g
19 CS · 0.7/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
