Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Camille
Victory
Ranked Solo/Duo · 76 days ago
1 / 7 / 13
K / D / A
48.3%
Kill participation
420
Damage / min
8,712g
328.1 gold / min
85
35 placed · 9 cleared
34
1.3 CS / min
Objective control
1
Dragons
0
Baron
3
Towers
0
Inhibitors
1
Herald
3
Dragons
1
Baron
8
Towers
1
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatFudgecakey#5811
Olaf · Top
4 / 6 / 8
50% KP
23,357
31.4% share
10,582g
190 CS · 7.2/m
Maxander#NA1
Viego · Jungle
10 / 2 / 3
54.2% KP
15,445
20.8% share
14,231g
209 CS · 7.9/m
Cor#NA11
Locke · Mid
5 / 8 / 0
20.8% KP
13,542
18.2% share
10,186g
203 CS · 7.6/m
refugo#4525
Darius · ADC
4 / 8 / 4
33.3% KP
6,951
9.4% share
10,577g
224 CS · 8.4/m
seal#rumi
Seraphine · Support
1 / 5 / 15
66.7% KP
14,994
20.2% share
8,004g
33 CS · 1.2/m
Red side
VictoryTaurus#0501
Gnar · Top
2 / 5 / 2
13.8% KP
18,366
20.7% share
9,439g
197 CS · 7.4/m
Wocaoo#NA1
Sylas · Jungle
8 / 3 / 8
55.2% KP
15,775
17.8% share
12,927g
187 CS · 7/m
goma cat#NA1
Yone · Mid
9 / 1 / 5
48.3% KP
21,251
24% share
14,928g
279 CS · 10.5/m
Kuromi Fangirl#NA1
Vayne · ADC
9 / 8 / 6
51.7% KP
22,030
24.9% share
13,707g
180 CS · 6.8/m
Unholytruth#91111
Camille · Support
1 / 7 / 13
48.3% KP
11,152
12.6% share
8,712g
34 CS · 1.3/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
