Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Yasuo
Defeat
Summoner's Rift · 72 days ago
14 / 9 / 8
K / D / A
52.4%
Kill participation
1,006.2
Damage / min
17,341g
537.7 gold / min
26
10 placed · 2 cleared
267
8.3 CS / min
Objective control
4
Dragons
0
Baron
5
Towers
1
Inhibitors
1
Herald
1
Dragons
2
Baron
6
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryZhao Yu Liang#wff0
Ambessa · Top
14 / 9 / 19
76.7% KP
52,159
36.8% share
18,364g
207 CS · 6.4/m
skillaura#101
Jhin · Jungle
8 / 7 / 18
60.5% KP
22,818
16.1% share
13,702g
162 CS · 5/m
cute clementine#boop
Mel · Mid
13 / 10 / 16
67.4% KP
47,453
33.4% share
15,487g
212 CS · 6.6/m
Fraud#rat
Olaf · ADC
6 / 9 / 7
30.2% KP
12,877
9.1% share
12,711g
185 CS · 5.7/m
bunniscent#zzz
Milio · Support
2 / 7 / 28
69.8% KP
6,615
4.7% share
10,290g
22 CS · 0.7/m
Red side
Defeatwndrbred#4950
Zaahen · Top
15 / 12 / 5
47.6% KP
46,594
35.9% share
16,639g
245 CS · 7.6/m
Bruddy#7472
Ivern · Jungle
4 / 9 / 19
54.8% KP
8,926
6.9% share
13,612g
193 CS · 6/m
KleinMember#JK96
Aurelion Sol · Mid
7 / 6 / 10
40.5% KP
31,216
24% share
13,634g
229 CS · 7.1/m
Unholytruth#91111
Yasuo · ADC
14 / 9 / 8
52.4% KP
32,450
25% share
17,341g
267 CS · 8.3/m
Noki Bay Voyager#FLUDD
Thresh · Support
2 / 7 / 21
54.8% KP
10,669
8.2% share
9,923g
22 CS · 0.7/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
