Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Rengar
Victory
Summoner's Rift · 72 days ago
22 / 4 / 11
K / D / A
67.3%
Kill participation
1,789.1
Damage / min
19,661g
671.4 gold / min
19
6 placed · 4 cleared
233
8 CS / min
Objective control
0
Dragons
0
Baron
4
Towers
0
Inhibitors
1
Herald
4
Dragons
1
Baron
8
Towers
1
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatWhitewolf963#4000
Fiora · Top
3 / 8 / 3
23.1% KP
15,615
16.2% share
11,369g
229 CS · 7.8/m
kinnopea#NA1
Gangplank · Jungle
8 / 8 / 6
53.8% KP
18,815
19.5% share
14,978g
182 CS · 6.2/m
GoinGoinGonathan#Gone
LeBlanc · Mid
2 / 11 / 4
23.1% KP
12,888
13.3% share
9,923g
192 CS · 6.6/m
고추남자#aight
Miss Fortune · ADC
8 / 10 / 9
65.4% KP
30,216
31.3% share
14,700g
186 CS · 6.4/m
heabea#Doki
Briar · Support
5 / 12 / 7
46.2% KP
19,153
19.8% share
9,640g
59 CS · 2/m
Red side
Victorywndrbred#4950
Mordekaiser · Top
6 / 8 / 3
18.4% KP
23,348
18.7% share
12,150g
210 CS · 7.2/m
Bruddy#7472
Ivern · Jungle
2 / 1 / 21
46.9% KP
6,708
5.4% share
12,990g
207 CS · 7.1/m
KleinMember#JK96
Orianna · Mid
9 / 3 / 15
49% KP
22,838
18.3% share
13,893g
258 CS · 8.8/m
Unholytruth#91111
Rengar · ADC
22 / 4 / 11
67.3% KP
52,391
41.9% share
19,661g
233 CS · 8/m
Noki Bay Voyager#FLUDD
Pyke · Support
10 / 10 / 16
53.1% KP
19,740
15.8% share
11,702g
31 CS · 1.1/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
