Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Akshan
Defeat
Summoner's Rift · 72 days ago
10 / 8 / 3
K / D / A
48.1%
Kill participation
846.9
Damage / min
14,194g
459.6 gold / min
23
10 placed · 3 cleared
247
8 CS / min
Objective control
1
Dragons
0
Baron
4
Towers
0
Inhibitors
0
Herald
3
Dragons
1
Baron
11
Towers
3
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatUnholytruth#91111
Akshan · Top
10 / 8 / 3
48.1% KP
26,154
30.9% share
14,194g
247 CS · 8/m
wndrbred#4950
Bel'Veth · Jungle
5 / 9 / 7
44.4% KP
14,553
17.2% share
12,557g
223 CS · 7.2/m
KleinMember#JK96
Ekko · Mid
8 / 7 / 4
44.4% KP
19,713
23.3% share
14,376g
242 CS · 7.8/m
Teiresius#NA1
Senna · ADC
1 / 9 / 10
40.7% KP
16,338
19.3% share
11,489g
192 CS · 6.2/m
Bruddy#7472
Yuumi · Support
3 / 4 / 10
48.1% KP
7,808
9.2% share
8,271g
5 CS · 0.2/m
Red side
VictoryAEDH Mn CT#Quan4
Zed · Top
6 / 8 / 8
37.8% KP
25,262
20.5% share
12,781g
204 CS · 6.6/m
người thỏ#rabit
Jayce · Jungle
9 / 5 / 15
64.9% KP
36,720
29.8% share
19,971g
277 CS · 9/m
Kumalala#R2D2
Azir · Mid
4 / 6 / 7
29.7% KP
18,881
15.3% share
12,047g
211 CS · 6.8/m
Phussi#1904
Yasuo · ADC
7 / 4 / 12
51.4% KP
24,510
19.9% share
16,604g
282 CS · 9.1/m
Pink Driink#NA1
Mel · Support
11 / 4 / 12
62.2% KP
17,826
14.5% share
12,644g
46 CS · 1.5/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
