Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Kled
Defeat
Summoner's Rift · 71 days ago
7 / 5 / 5
K / D / A
44.4%
Kill participation
1,107.5
Damage / min
12,185g
438.6 gold / min
27
7 placed · 3 cleared
202
7.3 CS / min
Objective control
3
Dragons
1
Baron
9
Towers
1
Inhibitors
0
Herald
0
Dragons
0
Baron
3
Towers
0
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Victoryzerkala#zerka
Sett · Top
7 / 8 / 8
41.7% KP
30,457
22.1% share
11,479g
166 CS · 6/m
cookedrice#stego
Talon · Jungle
17 / 7 / 3
55.6% KP
39,272
28.5% share
18,129g
250 CS · 9/m
Frieren Fangirl#FERN
Anivia · Mid
3 / 2 / 12
41.7% KP
25,181
18.3% share
10,505g
212 CS · 7.6/m
twerkfart#NA1
Veigar · ADC
7 / 6 / 8
41.7% KP
30,942
22.5% share
12,799g
195 CS · 7/m
yenator07#NA1
Blitzcrank · Support
2 / 4 / 18
55.6% KP
11,784
8.6% share
8,830g
17 CS · 0.6/m
Red side
DefeatUnholytruth#91111
Kled · Top
7 / 5 / 5
44.4% KP
30,771
30.2% share
12,185g
202 CS · 7.3/m
Deathbyswords#NA1
Cho'Gath · Jungle
8 / 10 / 7
55.6% KP
24,776
24.3% share
12,326g
156 CS · 5.6/m
Fuzywazy#NA1
Syndra · Mid
1 / 7 / 7
29.6% KP
17,085
16.8% share
8,812g
162 CS · 5.8/m
KleinMember#JK96
Miss Fortune · ADC
9 / 6 / 5
51.9% KP
18,517
18.2% share
14,908g
226 CS · 8.1/m
Teiresius#NA1
Seraphine · Support
2 / 8 / 14
59.3% KP
10,837
10.6% share
8,426g
37 CS · 1.3/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
