Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Yone
Victory
Ranked Solo/Duo · 224 days ago
9 / 5 / 3
K / D / A
37.5%
Kill participation
703.8
Damage / min
15,642g
550.5 gold / min
19
5 placed · 3 cleared
269
9.5 CS / min
Objective control
1
Dragons
0
Baron
2
Towers
0
Inhibitors
1
Herald
2
Dragons
1
Baron
9
Towers
1
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Defeatまさき#0000
Varus · Top
12 / 7 / 5
65.4% KP
25,385
28.9% share
12,557g
178 CS · 6.3/m
KIRIHANA#1459
Zaahen · Jungle
3 / 5 / 5
30.8% KP
8,858
10.1% share
10,635g
191 CS · 6.7/m
Yuntaso#KEKW
Annie · Mid
6 / 7 / 4
38.5% KP
27,252
31.1% share
10,442g
200 CS · 7/m
萌え萌えきゅん#きゅん
Ashe · ADC
3 / 6 / 12
57.7% KP
11,225
12.8% share
11,868g
216 CS · 7.6/m
2003#EBCG
Elise · Support
2 / 7 / 12
53.8% KP
15,044
17.1% share
8,442g
46 CS · 1.6/m
Red side
Victory1783528921#123
Rumble · Top
3 / 6 / 9
37.5% KP
16,776
15.7% share
10,775g
200 CS · 7/m
Yuni#dayo
Lee Sin · Jungle
3 / 7 / 9
37.5% KP
14,275
13.4% share
11,212g
160 CS · 5.6/m
Van#Ohayo
Yone · Mid
9 / 5 / 3
37.5% KP
20,000
18.8% share
15,642g
269 CS · 9.5/m
hatehatehate#9999
Ezreal · ADC
9 / 2 / 11
62.5% KP
34,778
32.6% share
17,350g
267 CS · 9.4/m
IM HAPPY#ガーン
Neeko · Support
8 / 6 / 13
65.6% KP
20,737
19.5% share
11,253g
59 CS · 2.1/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
