Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Kindred
Victory
Ranked Solo/Duo · 223 days ago
7 / 3 / 6
K / D / A
37.1%
Kill participation
891.9
Damage / min
11,138g
555.5 gold / min
15
2 placed · 2 cleared
165
8.2 CS / min
Objective control
1
Dragons
0
Baron
0
Towers
0
Inhibitors
1
Herald
1
Dragons
0
Baron
4
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Defeatお前を信じる俺を信じろ#グレン団
Tryndamere · Top
4 / 9 / 0
25% KP
14,773
25.7% share
7,898g
125 CS · 6.2/m
记在脑海里#5165
Lee Sin · Jungle
5 / 6 / 2
43.8% KP
10,861
18.9% share
7,806g
127 CS · 6.3/m
wataneko#JP1
Viktor · Mid
4 / 5 / 4
50% KP
17,150
29.8% share
8,726g
156 CS · 7.8/m
Kaisa#UGU0
Kai'Sa · ADC
3 / 8 / 2
31.3% KP
11,357
19.7% share
7,254g
125 CS · 6.2/m
Never Negative#黒みかん
Thresh · Support
0 / 7 / 6
37.5% KP
3,417
5.9% share
4,738g
21 CS · 1/m
Red side
Victoryかなう#burin
Warwick · Top
10 / 3 / 5
42.9% KP
17,739
24% share
9,742g
148 CS · 7.4/m
Van#Ohayo
Kindred · Jungle
7 / 3 / 6
37.1% KP
17,883
24.2% share
11,138g
165 CS · 8.2/m
妻1小学生になる#9685
Nunu & Willump · Mid
8 / 4 / 8
45.7% KP
9,028
12.2% share
7,889g
91 CS · 4.5/m
夜の踊り子#SKNS
Yunara · ADC
5 / 1 / 14
54.3% KP
23,471
31.7% share
12,481g
198 CS · 9.9/m
わさびくん#4032
Pyke · Support
5 / 5 / 9
40% KP
5,888
8% share
6,823g
17 CS · 0.8/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
