Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Fizz
Victory
Ranked Solo/Duo · 223 days ago
8 / 2 / 7
K / D / A
53.6%
Kill participation
1,063.6
Damage / min
14,951g
562.4 gold / min
32
6 placed · 3 cleared
232
8.7 CS / min
Objective control
1
Dragons
0
Baron
2
Towers
0
Inhibitors
0
Herald
2
Dragons
1
Baron
10
Towers
2
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Defeatsujakyoutube#kr0
Volibear · Top
1 / 7 / 1
9.5% KP
17,008
23.4% share
7,707g
166 CS · 6.2/m
sambaby#sambb
Sylas · Jungle
7 / 7 / 4
52.4% KP
16,588
22.8% share
11,264g
150 CS · 5.6/m
tantantantan#5352
Zilean · Mid
3 / 4 / 7
47.6% KP
13,887
19.1% share
8,865g
176 CS · 6.6/m
Ayatsuno Yuni#유 니
Yunara · ADC
8 / 6 / 9
81% KP
21,856
30.1% share
14,567g
237 CS · 8.9/m
ととろさんtwitch#JP0
Milio · Support
2 / 4 / 10
57.1% KP
3,317
4.6% share
7,256g
29 CS · 1.1/m
Red side
Victoryりんゴリラ#ngng
Ornn · Top
4 / 0 / 8
42.9% KP
17,735
16.6% share
10,113g
169 CS · 6.4/m
Van#Ohayo
Fizz · Jungle
8 / 2 / 7
53.6% KP
28,274
26.4% share
14,951g
232 CS · 8.7/m
大好きだよ#JP039
Yasuo · Mid
9 / 5 / 2
39.3% KP
28,418
26.5% share
12,296g
203 CS · 7.6/m
takashi#1410
Ashe · ADC
5 / 9 / 2
25% KP
12,455
11.6% share
12,061g
195 CS · 7.3/m
e a#001
Zyra · Support
2 / 5 / 14
57.1% KP
20,164
18.8% share
9,939g
54 CS · 2/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
