Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Kalista
Victory
Ranked Solo/Duo · 223 days ago
14 / 5 / 12
K / D / A
60.5%
Kill participation
1,597.1
Damage / min
19,141g
646.7 gold / min
24
8 placed · 6 cleared
252
8.5 CS / min
Objective control
3
Dragons
2
Baron
11
Towers
3
Inhibitors
1
Herald
1
Dragons
0
Baron
1
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryTNC Meow#Jisoo
Malphite · Top
5 / 2 / 5
23.3% KP
23,146
17.4% share
12,945g
210 CS · 7.1/m
Kina#き な
Viego · Jungle
9 / 5 / 4
30.2% KP
13,253
9.9% share
15,939g
248 CS · 8.4/m
永遠の神#1396
Twisted Fate · Mid
5 / 4 / 10
34.9% KP
21,510
16.1% share
15,710g
234 CS · 7.9/m
Van#Ohayo
Kalista · ADC
14 / 5 / 12
60.5% KP
47,275
35.5% share
19,141g
252 CS · 8.5/m
lemonmanf#4230
Elise · Support
10 / 5 / 12
51.2% KP
28,074
21.1% share
12,276g
14 CS · 0.5/m
Red side
Defeatねもねも#もねもね
Sylas · Top
1 / 7 / 5
28.6% KP
17,814
18.8% share
8,898g
192 CS · 6.5/m
Sassappel#3794
Ambessa · Jungle
5 / 7 / 5
47.6% KP
13,300
14% share
12,394g
196 CS · 6.6/m
Mysterie#1412
Smolder · Mid
6 / 9 / 6
57.1% KP
23,338
24.6% share
14,088g
251 CS · 8.5/m
老子从来不拆塔#8156
Aphelios · ADC
5 / 11 / 9
66.7% KP
29,280
30.9% share
13,499g
222 CS · 7.5/m
海莲之父#1111
Thresh · Support
4 / 9 / 13
81% KP
11,151
11.8% share
9,346g
42 CS · 1.4/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
