Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Viego
Victory
Ranked Solo/Duo · 222 days ago
22 / 3 / 3
K / D / A
78.1%
Kill participation
1,384.3
Damage / min
17,727g
680.9 gold / min
34
5 placed · 4 cleared
216
8.3 CS / min
Objective control
2
Dragons
1
Baron
8
Towers
1
Inhibitors
0
Herald
1
Dragons
0
Baron
3
Towers
0
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Victoryhetel fanboy#JP1
Jayce · Top
6 / 4 / 4
31.3% KP
20,471
20.7% share
11,956g
219 CS · 8.4/m
Van#Ohayo
Viego · Jungle
22 / 3 / 3
78.1% KP
36,039
36.5% share
17,727g
216 CS · 8.3/m
Hide on spi#spi
Ahri · Mid
0 / 1 / 17
53.1% KP
18,098
18.3% share
9,796g
210 CS · 8.1/m
MayR#モーティス
Ashe · ADC
4 / 2 / 9
40.6% KP
16,409
16.6% share
12,147g
237 CS · 9.1/m
wataneko#JP1
Leona · Support
0 / 5 / 15
46.9% KP
7,737
7.8% share
7,396g
28 CS · 1.1/m
Red side
Defeatpoppyking#1212
Poppy · Top
3 / 4 / 3
40% KP
17,640
22.8% share
9,627g
201 CS · 7.7/m
사과게임 챌린저#Lingo
Kha'Zix · Jungle
4 / 7 / 4
53.3% KP
15,810
20.4% share
10,758g
153 CS · 5.9/m
orobou#TTV
Gnar · Mid
3 / 6 / 2
33.3% KP
15,714
20.3% share
9,398g
204 CS · 7.8/m
Tele#JP1
Yunara · ADC
5 / 6 / 3
53.3% KP
17,372
22.5% share
12,849g
244 CS · 9.4/m
OTVA#jp2
Maokai · Support
0 / 9 / 7
46.7% KP
10,832
14% share
6,417g
28 CS · 1.1/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
