Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Wukong
Defeat
Ranked Solo/Duo · 222 days ago
13 / 9 / 13
K / D / A
70.3%
Kill participation
1,381.4
Damage / min
18,149g
593.8 gold / min
47
4 placed · 15 cleared
238
7.8 CS / min
Objective control
1
Dragons
0
Baron
8
Towers
1
Inhibitors
0
Herald
3
Dragons
1
Baron
6
Towers
0
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Victoryかなう#burin
Kennen · Top
14 / 6 / 4
42.9% KP
32,643
22.2% share
14,879g
195 CS · 6.4/m
郭采潔#JP0
Graves · Jungle
6 / 7 / 18
57.1% KP
25,579
17.4% share
14,013g
174 CS · 5.7/m
チェゴヤ#0202
Yone · Mid
3 / 10 / 6
21.4% KP
16,050
10.9% share
10,570g
201 CS · 6.6/m
Movemovemovemove#JP1
Zeri · ADC
15 / 7 / 12
64.3% KP
51,624
35.1% share
19,201g
232 CS · 7.6/m
May#0823
Zoe · Support
4 / 8 / 19
54.8% KP
21,262
14.4% share
10,904g
43 CS · 1.4/m
Red side
Defeatねすてぃー#7474
Sylas · Top
4 / 9 / 7
29.7% KP
17,896
13.4% share
10,634g
179 CS · 5.9/m
Van#Ohayo
Wukong · Jungle
13 / 9 / 13
70.3% KP
42,224
31.7% share
18,149g
238 CS · 7.8/m
For Twice Sana#JP1
Vex · Mid
15 / 7 / 12
73% KP
45,525
34.1% share
15,783g
244 CS · 8/m
小龍人#TENG
Aphelios · ADC
3 / 8 / 4
18.9% KP
18,948
14.2% share
12,107g
221 CS · 7.2/m
黑白解釋#JP1
Nautilus · Support
2 / 9 / 13
40.5% KP
8,792
6.6% share
9,166g
32 CS · 1/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
