Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Talon
Defeat
Ranked Solo/Duo · 222 days ago
14 / 7 / 18
K / D / A
69.6%
Kill participation
1,374.2
Damage / min
23,322g
605.2 gold / min
49
3 placed · 7 cleared
282
7.3 CS / min
Objective control
2
Dragons
1
Baron
4
Towers
0
Inhibitors
0
Herald
4
Dragons
0
Baron
10
Towers
3
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Defeat意味不明#0119
Jayce · Top
8 / 12 / 10
39.1% KP
30,143
15.7% share
14,325g
217 CS · 5.6/m
Van#Ohayo
Talon · Jungle
14 / 7 / 18
69.6% KP
52,954
27.6% share
23,322g
282 CS · 7.3/m
For Twice Sana#JP1
Ahri · Mid
16 / 9 / 21
80.4% KP
68,321
35.7% share
19,487g
307 CS · 8/m
namazun#JP1
Jinx · ADC
7 / 10 / 15
47.8% KP
28,181
14.7% share
18,059g
302 CS · 7.8/m
裏八寸#JP2
Janna · Support
1 / 9 / 28
63% KP
11,965
6.2% share
10,614g
25 CS · 0.6/m
Red side
Victorypoppyking#1212
Wukong · Top
12 / 10 / 15
57.4% KP
35,871
19.7% share
17,616g
217 CS · 5.6/m
May#0823
Lee Sin · Jungle
16 / 6 / 19
74.5% KP
40,717
22.4% share
20,156g
253 CS · 6.6/m
まっちょ#5840
Morgana · Mid
7 / 6 / 22
61.7% KP
36,093
19.8% share
16,390g
255 CS · 6.6/m
卯ノ花烈#初代剣八
Karthus · ADC
11 / 13 / 19
63.8% KP
62,920
34.6% share
20,115g
300 CS · 7.8/m
藍染惣右介#霊 王
Taric · Support
1 / 11 / 31
68.1% KP
6,364
3.5% share
11,089g
44 CS · 1.1/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
