Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Nocturne
Victory
Ranked Solo/Duo · 222 days ago
11 / 5 / 11
K / D / A
64.7%
Kill participation
861.6
Damage / min
13,163g
515.5 gold / min
25
6 placed · 0 cleared
184
7.2 CS / min
Objective control
1
Dragons
0
Baron
1
Towers
0
Inhibitors
0
Herald
3
Dragons
1
Baron
9
Towers
1
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Defeatpoppyking#1212
Shen · Top
3 / 5 / 8
52.4% KP
13,946
17.6% share
9,478g
174 CS · 6.8/m
May#0823
Viego · Jungle
3 / 11 / 9
57.1% KP
13,259
16.7% share
8,919g
123 CS · 4.8/m
お魚スティックいちだ#ichid
Viktor · Mid
9 / 4 / 7
76.2% KP
27,199
34.3% share
11,710g
190 CS · 7.4/m
namazun#JP1
Jinx · ADC
6 / 7 / 6
57.1% KP
16,694
21.1% share
11,598g
185 CS · 7.2/m
まっちょ#5840
Morgana · Support
0 / 7 / 13
61.9% KP
8,135
10.3% share
6,981g
32 CS · 1.3/m
Red side
Victoryhetel fanboy#JP1
Gangplank · Top
3 / 2 / 9
35.3% KP
15,329
14.6% share
12,663g
198 CS · 7.8/m
Van#Ohayo
Nocturne · Jungle
11 / 5 / 11
64.7% KP
21,999
20.9% share
13,163g
184 CS · 7.2/m
For Twice Sana#JP1
Ryze · Mid
8 / 4 / 9
50% KP
24,302
23.1% share
12,984g
238 CS · 9.3/m
raku#1205
Ezreal · ADC
8 / 7 / 9
50% KP
29,871
28.4% share
14,293g
209 CS · 8.2/m
セレニティ#JP2
Sona · Support
4 / 3 / 23
79.4% KP
13,843
13.1% share
10,102g
30 CS · 1.2/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
