Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Aurora
Defeat
Ranked Solo/Duo · 147 days ago
6 / 11 / 16
K / D / A
52.4%
Kill participation
1,141.1
Damage / min
15,040g
410.9 gold / min
25
13 placed · 2 cleared
254
6.9 CS / min
Objective control
2
Dragons
0
Baron
10
Towers
2
Inhibitors
1
Herald
3
Dragons
1
Baron
5
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryRiverside#sry
Kayle · Top
7 / 7 / 6
25.5% KP
35,051
20.3% share
17,451g
308 CS · 8.4/m
スパイラルマタイ#7290
Nocturne · Jungle
4 / 9 / 14
35.3% KP
20,021
11.6% share
13,594g
212 CS · 5.8/m
乗るだけ#このバスに
Galio · Mid
13 / 8 / 10
45.1% KP
32,692
18.9% share
15,241g
137 CS · 3.7/m
尾中板井#JP1
Lucian · ADC
11 / 10 / 19
58.8% KP
51,316
29.7% share
22,487g
328 CS · 9/m
更科にゃん丸#JP1
Pyke · Support
16 / 8 / 16
62.7% KP
33,743
19.5% share
17,166g
42 CS · 1.1/m
Red side
DefeatLOL#楽しい
Teemo · Top
6 / 10 / 10
38.1% KP
41,364
23.8% share
15,588g
306 CS · 8.4/m
Letgo shxxsh#4045
Hecarim · Jungle
16 / 6 / 8
57.1% KP
27,231
15.7% share
20,009g
287 CS · 7.8/m
Van#Ohayo
Aurora · Mid
6 / 11 / 16
52.4% KP
41,766
24.1% share
15,040g
254 CS · 6.9/m
花緑青#381
Jhin · ADC
7 / 13 / 14
50% KP
34,145
19.7% share
16,890g
265 CS · 7.2/m
Doofenshmirtz#88888
Xerath · Support
7 / 11 / 17
57.1% KP
29,069
16.7% share
13,226g
59 CS · 1.6/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
