Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Lee Sin
Victory
Ranked Solo/Duo · 147 days ago
17 / 4 / 7
K / D / A
66.7%
Kill participation
1,464
Damage / min
18,113g
568.7 gold / min
44
16 placed · 6 cleared
239
7.5 CS / min
Objective control
2
Dragons
0
Baron
3
Towers
0
Inhibitors
0
Herald
2
Dragons
1
Baron
8
Towers
1
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Defeat你在我世界最重要#Emily
Jayce · Top
7 / 8 / 11
47.4% KP
23,312
18.9% share
13,110g
219 CS · 6.9/m
OrM5#9344
Viego · Jungle
11 / 8 / 5
42.1% KP
16,441
13.3% share
16,003g
210 CS · 6.6/m
清純派熟女風イ谷新宿南口店店長#清純派
Sion · Mid
5 / 6 / 12
44.7% KP
24,697
20% share
11,883g
252 CS · 7.9/m
이아니#4eua
Vel'Koz · ADC
14 / 6 / 9
60.5% KP
46,360
37.5% share
15,568g
231 CS · 7.3/m
pinoa#123
Leona · Support
1 / 8 / 20
55.3% KP
12,704
10.3% share
8,696g
23 CS · 0.7/m
Red side
Victoryかいら#007
Teemo · Top
8 / 6 / 9
47.2% KP
45,762
28.9% share
15,380g
261 CS · 8.2/m
Van#Ohayo
Lee Sin · Jungle
17 / 4 / 7
66.7% KP
46,628
29.5% share
18,113g
239 CS · 7.5/m
Excellent Neeko#JP0
Neeko · Mid
7 / 8 / 14
58.3% KP
29,070
18.4% share
13,084g
215 CS · 6.8/m
ぺるです#ーーーー
Ashe · ADC
3 / 8 / 16
52.8% KP
25,630
16.2% share
14,742g
223 CS · 7/m
houzuki#jggap
Seraphine · Support
1 / 12 / 21
61.1% KP
11,193
7.1% share
9,082g
26 CS · 0.8/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
