Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Nasus
Defeat
Ranked Solo/Duo · 85 days ago
5 / 10 / 5
K / D / A
38.5%
Kill participation
623.4
Damage / min
10,508g
398.8 gold / min
17
3 placed · 1 cleared
155
5.9 CS / min
Objective control
0
Dragons
0
Baron
1
Towers
0
Inhibitors
0
Herald
4
Dragons
1
Baron
7
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Defeatテルーモ#TEEMO
Mordekaiser · Top
8 / 7 / 5
50% KP
21,478
25.1% share
11,978g
171 CS · 6.5/m
Van#Ohayo
Nasus · Jungle
5 / 10 / 5
38.5% KP
16,426
19.2% share
10,508g
155 CS · 5.9/m
yummy#nnn
Nunu & Willump · Mid
7 / 14 / 8
57.7% KP
20,806
24.4% share
9,368g
104 CS · 3.9/m
生チョコ大福#JP3
Ashe · ADC
4 / 10 / 9
50% KP
17,969
21% share
10,732g
157 CS · 6/m
Odot Ioa#JP1
Seraphine · Support
2 / 8 / 14
61.5% KP
8,737
10.2% share
8,877g
50 CS · 1.9/m
Red side
Victory早稲田大学のAD王#JP1
Shen · Top
10 / 4 / 9
38.8% KP
25,813
19.4% share
13,114g
221 CS · 8.4/m
Kuro#3149
Graves · Jungle
11 / 8 / 16
55.1% KP
26,756
20.1% share
14,414g
176 CS · 6.7/m
想上千分#0731
Aurelion Sol · Mid
17 / 2 / 17
69.4% KP
49,586
37.3% share
13,191g
157 CS · 6/m
Kon#Ruler
Ezreal · ADC
9 / 5 / 14
46.9% KP
24,911
18.7% share
14,453g
188 CS · 7.1/m
SSsmiley#kking
Karma · Support
2 / 7 / 24
53.1% KP
5,873
4.4% share
8,506g
24 CS · 0.9/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
