Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Naafiri
Defeat
Ranked Solo/Duo · 72 days ago
10 / 11 / 5
K / D / A
51.7%
Kill participation
1,002.6
Damage / min
13,878g
485.5 gold / min
19
2 placed · 2 cleared
173
6.1 CS / min
Objective control
0
Dragons
0
Baron
3
Towers
0
Inhibitors
0
Herald
4
Dragons
1
Baron
10
Towers
3
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Defeatシド カゲノー#kage1
Malphite · Top
8 / 7 / 7
51.7% KP
29,740
25% share
11,646g
173 CS · 6.1/m
Van#Ohayo
Naafiri · Jungle
10 / 11 / 5
51.7% KP
28,657
24.1% share
13,878g
173 CS · 6.1/m
Leslie vast#1111
Yone · Mid
7 / 10 / 4
37.9% KP
23,804
20% share
12,117g
199 CS · 7/m
paprika#pyu
Seraphine · ADC
3 / 9 / 5
27.6% KP
16,733
14% share
9,740g
168 CS · 5.9/m
鹿鹿茶#花鳥風月
Xerath · Support
1 / 9 / 11
41.4% KP
20,202
17% share
8,531g
64 CS · 2.2/m
Red side
Victory不屈公#229
Darius · Top
7 / 11 / 8
32.6% KP
16,739
12.5% share
13,866g
222 CS · 7.8/m
loselinelosegame#999
Briar · Jungle
8 / 4 / 11
41.3% KP
18,344
13.7% share
14,460g
208 CS · 7.3/m
ponta#1v10
Ryze · Mid
14 / 4 / 7
45.7% KP
44,985
33.5% share
16,829g
215 CS · 7.5/m
Neiro#1204
Zed · ADC
12 / 5 / 6
39.1% KP
34,066
25.4% share
18,650g
229 CS · 8/m
BeryL#1205
Camille · Support
5 / 5 / 15
43.5% KP
20,202
15% share
10,741g
47 CS · 1.6/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
