Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Kai'Sa
Defeat
Ranked Solo/Duo · 71 days ago
3 / 9 / 2
K / D / A
26.3%
Kill participation
590.6
Damage / min
12,256g
433.6 gold / min
28
10 placed · 6 cleared
241
8.5 CS / min
Objective control
2
Dragons
2
Baron
9
Towers
1
Inhibitors
0
Herald
2
Dragons
0
Baron
3
Towers
0
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Victory丘 丘#BDTH
Dr. Mundo · Top
4 / 3 / 5
22.5% KP
20,667
15.4% share
10,913g
192 CS · 6.8/m
No smite#0606
Naafiri · Jungle
10 / 4 / 9
47.5% KP
25,823
19.2% share
13,258g
198 CS · 7/m
一番弟子#JP1
Ryze · Mid
9 / 1 / 10
47.5% KP
31,141
23.2% share
13,407g
231 CS · 8.2/m
Shun kei#JPN1
Viktor · ADC
13 / 3 / 17
75% KP
46,655
34.7% share
19,405g
257 CS · 9.1/m
なんでも屋#JP2
Viego · Support
4 / 8 / 14
45% KP
10,198
7.6% share
10,498g
59 CS · 2.1/m
Red side
Defeatあんま自分を責めんな俺がいるけん#ran
Aatrox · Top
3 / 4 / 2
26.3% KP
19,206
20.9% share
10,482g
226 CS · 8/m
Lillian#4585
Mordekaiser · Jungle
5 / 7 / 6
57.9% KP
20,456
22.3% share
12,187g
197 CS · 7/m
USAGI#ヤ ハ
Aurora · Mid
5 / 9 / 3
42.1% KP
22,748
24.8% share
11,379g
200 CS · 7.1/m
Van#Ohayo
Kai'Sa · ADC
3 / 9 / 2
26.3% KP
16,694
18.2% share
12,256g
241 CS · 8.5/m
hourly winter#aespa
Camille · Support
3 / 11 / 4
36.8% KP
12,758
13.9% share
8,331g
38 CS · 1.3/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
