Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Nidalee
Victory
Ranked Solo/Duo · 71 days ago
12 / 1 / 11
K / D / A
67.6%
Kill participation
892.6
Damage / min
15,041g
597.7 gold / min
33
3 placed · 9 cleared
197
7.8 CS / min
Objective control
2
Dragons
1
Baron
9
Towers
1
Inhibitors
1
Herald
1
Dragons
0
Baron
1
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Victory집게리아 메롱시티#보글보글
Ryze · Top
8 / 4 / 4
35.3% KP
20,310
23.3% share
12,852g
228 CS · 9.1/m
Van#Ohayo
Nidalee · Jungle
12 / 1 / 11
67.6% KP
22,464
25.8% share
15,041g
197 CS · 7.8/m
一 途#1 3
Qiyana · Mid
6 / 5 / 7
38.2% KP
18,906
21.7% share
10,697g
161 CS · 6.4/m
Hull down#Tank
Ezreal · ADC
6 / 5 / 8
41.2% KP
19,712
22.6% share
13,676g
203 CS · 8.1/m
kmsn#JP1
Thresh · Support
2 / 5 / 12
41.2% KP
5,794
6.6% share
7,325g
19 CS · 0.8/m
Red side
DefeatIRELKINGになるために#YLG
Varus · Top
5 / 7 / 2
35% KP
13,944
17.2% share
9,579g
179 CS · 7.1/m
No Face#815
Ambessa · Jungle
1 / 2 / 4
25% KP
8,456
10.4% share
8,793g
155 CS · 6.2/m
wataneko#JP1
Viktor · Mid
3 / 6 / 5
40% KP
17,006
20.9% share
9,416g
189 CS · 7.5/m
卯ノ花烈#初代剣八
Karthus · ADC
8 / 11 / 2
50% KP
32,764
40.3% share
11,304g
178 CS · 7.1/m
yyyyyyyyyy#1234
Pyke · Support
3 / 8 / 11
70% KP
9,107
11.2% share
8,225g
24 CS · 1/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
