Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Locke
Victory
Ranked Solo/Duo · 71 days ago
20 / 6 / 9
K / D / A
63%
Kill participation
1,274.6
Damage / min
19,770g
628.3 gold / min
31
3 placed · 4 cleared
228
7.2 CS / min
Objective control
1
Dragons
0
Baron
5
Towers
0
Inhibitors
0
Herald
4
Dragons
2
Baron
7
Towers
1
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatSh1ro#3231
Rumble · Top
5 / 8 / 6
35.5% KP
28,983
24.5% share
11,415g
229 CS · 7.3/m
Kreative#yuumi
Hecarim · Jungle
4 / 8 / 10
45.2% KP
10,091
8.5% share
12,555g
224 CS · 7.1/m
Raion#gao
Tryndamere · Mid
8 / 5 / 7
48.4% KP
29,821
25.2% share
14,474g
254 CS · 8.1/m
4 u#0610
Kai'Sa · ADC
10 / 11 / 2
38.7% KP
29,866
25.3% share
18,688g
265 CS · 8.4/m
Sombra#jp8
Camille · Support
4 / 14 / 11
48.4% KP
19,399
16.4% share
9,874g
20 CS · 0.6/m
Red side
VictoryATEmikang#0000
Yone · Top
1 / 14 / 8
19.6% KP
29,075
18.9% share
10,477g
184 CS · 5.8/m
Van#Ohayo
Locke · Jungle
20 / 6 / 9
63% KP
40,106
26% share
19,770g
228 CS · 7.2/m
look#kr2
Akali · Mid
5 / 5 / 7
26.1% KP
21,705
14.1% share
12,449g
252 CS · 8/m
BeryL#1205
Ezreal · ADC
19 / 0 / 16
76.1% KP
57,478
37.3% share
23,377g
332 CS · 10.6/m
kmsn#JP1
Thresh · Support
1 / 6 / 21
47.8% KP
5,715
3.7% share
9,169g
24 CS · 0.8/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
