Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Viego
Victory
Ranked Solo/Duo · 71 days ago
17 / 3 / 5
K / D / A
66.7%
Kill participation
1,097.6
Damage / min
14,523g
645.5 gold / min
34
5 placed · 3 cleared
191
8.5 CS / min
Objective control
2
Dragons
1
Baron
7
Towers
1
Inhibitors
0
Herald
0
Dragons
0
Baron
3
Towers
0
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryTiger#kteb
Aatrox · Top
2 / 5 / 6
24.2% KP
9,908
12.8% share
8,842g
155 CS · 6.9/m
Van#Ohayo
Viego · Jungle
17 / 3 / 5
66.7% KP
24,695
31.8% share
14,523g
191 CS · 8.5/m
ちくわぶ#Lunar
Diana · Mid
4 / 4 / 12
48.5% KP
19,106
24.6% share
8,458g
131 CS · 5.8/m
くむお#JP1
Kog'Maw · ADC
8 / 3 / 13
63.6% KP
15,995
20.6% share
12,053g
166 CS · 7.4/m
Shun kei#JPN1
Alistar · Support
2 / 3 / 22
72.7% KP
8,002
10.3% share
8,136g
25 CS · 1.1/m
Red side
Defeatアンバサ#jp2
Ambessa · Top
3 / 4 / 5
44.4% KP
19,370
28.5% share
9,206g
190 CS · 8.4/m
拉克絲的美甲券#520
Hecarim · Jungle
3 / 7 / 5
44.4% KP
10,693
15.8% share
8,998g
162 CS · 7.2/m
GraceEye#DMC神台
Yasuo · Mid
5 / 5 / 1
33.3% KP
13,055
19.2% share
9,164g
190 CS · 8.4/m
たいくつひと#JP1
Yunara · ADC
5 / 9 / 3
44.4% KP
19,846
29.2% share
10,659g
157 CS · 7/m
Øscar Wilde#JP1
Blitzcrank · Support
2 / 8 / 9
61.1% KP
4,915
7.2% share
6,255g
13 CS · 0.6/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
