Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Naafiri
Victory
Ranked Solo/Duo · 70 days ago
13 / 3 / 9
K / D / A
66.7%
Kill participation
1,253.2
Damage / min
14,078g
598.6 gold / min
26
5 placed · 2 cleared
218
9.3 CS / min
Objective control
3
Dragons
1
Baron
5
Towers
0
Inhibitors
1
Herald
0
Dragons
0
Baron
3
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryエビKING#JP1
Tryndamere · Top
8 / 6 / 5
39.4% KP
23,904
23.4% share
12,149g
173 CS · 7.4/m
Van#Ohayo
Naafiri · Jungle
13 / 3 / 9
66.7% KP
29,472
28.8% share
14,078g
218 CS · 9.3/m
うえすぎ風太郎#JP1
Lissandra · Mid
4 / 6 / 13
51.5% KP
18,358
18% share
8,913g
152 CS · 6.5/m
悪 魔#わたしの
Jhin · ADC
7 / 5 / 12
57.6% KP
22,052
21.6% share
12,606g
173 CS · 7.4/m
Ichigo#8880
Rell · Support
1 / 3 / 17
54.5% KP
8,419
8.2% share
6,906g
18 CS · 0.8/m
Red side
Defeat变化万千心如常#雪豹闭嘴
Aatrox · Top
5 / 5 / 6
47.8% KP
24,844
32.2% share
8,773g
153 CS · 6.5/m
チーズ飴#JP1
Zac · Jungle
6 / 7 / 8
60.9% KP
12,409
16.1% share
9,908g
118 CS · 5/m
wataneko#JP1
Anivia · Mid
6 / 6 / 2
34.8% KP
11,172
14.5% share
9,822g
175 CS · 7.4/m
Apocalys#JP1
Viktor · ADC
1 / 7 / 7
34.8% KP
11,884
15.4% share
9,501g
188 CS · 8/m
doll#0418
Pantheon · Support
5 / 8 / 8
56.5% KP
16,902
21.9% share
8,261g
23 CS · 1/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
