Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Zyra
Victory
Ranked Solo/Duo · 69 days ago
8 / 5 / 7
K / D / A
51.7%
Kill participation
879.1
Damage / min
13,405g
477.3 gold / min
32
4 placed · 7 cleared
230
8.2 CS / min
Objective control
0
Dragons
0
Baron
1
Towers
0
Inhibitors
1
Herald
2
Dragons
2
Baron
9
Towers
2
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Defeat白黒抹茶あがりコーヒーゆずさくら#青柳うゐろ
Quinn · Top
8 / 4 / 1
40.9% KP
21,445
27.2% share
12,079g
206 CS · 7.3/m
No smite#0606
Nocturne · Jungle
6 / 5 / 7
59.1% KP
16,454
20.9% share
13,208g
216 CS · 7.7/m
チェンソーマン レゼ#レゼレゼ
Fizz · Mid
4 / 7 / 2
27.3% KP
15,125
19.2% share
9,682g
157 CS · 5.6/m
ひよ船長#piyo
Yone · ADC
3 / 9 / 8
50% KP
13,768
17.5% share
10,332g
183 CS · 6.5/m
いちにち六試合#まで7
Poppy · Support
1 / 4 / 8
40.9% KP
11,913
15.1% share
7,964g
62 CS · 2.2/m
Red side
Victory黄色のヨッシー#JP1
Jayce · Top
9 / 6 / 7
55.2% KP
23,195
25.8% share
12,288g
186 CS · 6.6/m
Van#Ohayo
Zyra · Jungle
8 / 5 / 7
51.7% KP
24,688
27.5% share
13,405g
230 CS · 8.2/m
でぶっちょタロン#JP1
Nasus · Mid
9 / 0 / 5
48.3% KP
19,268
21.4% share
14,408g
191 CS · 6.8/m
ソリアゲ王者ハサキング#JP1
Yasuo · ADC
3 / 6 / 9
41.4% KP
15,240
16.9% share
11,808g
208 CS · 7.4/m
ねすてぃー#7777
Rakan · Support
0 / 5 / 19
65.5% KP
7,523
8.4% share
8,718g
15 CS · 0.5/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
