Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Naafiri
Victory
Ranked Solo/Duo · 68 days ago
20 / 5 / 15
K / D / A
74.5%
Kill participation
1,591.1
Damage / min
18,107g
593.7 gold / min
28
4 placed · 3 cleared
249
8.2 CS / min
Objective control
1
Dragons
0
Baron
5
Towers
0
Inhibitors
0
Herald
2
Dragons
2
Baron
7
Towers
1
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Defeatmotimotimen#JP1
Akshan · Top
13 / 5 / 9
66.7% KP
32,137
29.2% share
16,228g
243 CS · 8/m
落子無悔#悦宝悦宝
Graves · Jungle
5 / 8 / 10
45.5% KP
16,966
15.4% share
13,051g
212 CS · 7/m
Excellent Neeko#JP0
Malzahar · Mid
1 / 15 / 10
33.3% KP
20,219
18.4% share
11,637g
222 CS · 7.3/m
Yuhi#045
Jhin · ADC
8 / 7 / 12
60.6% KP
27,646
25.1% share
14,023g
229 CS · 7.5/m
いちにち六試合#まで7
Leona · Support
6 / 13 / 18
72.7% KP
13,163
12% share
9,613g
15 CS · 0.5/m
Red side
Victoryふぃすてぃ#0329
Fiddlesticks · Top
4 / 7 / 9
27.7% KP
17,457
12.3% share
11,137g
175 CS · 5.7/m
Van#Ohayo
Naafiri · Jungle
20 / 5 / 15
74.5% KP
48,529
34.3% share
18,107g
249 CS · 8.2/m
Rovic#rvc
Veigar · Mid
16 / 1 / 11
57.4% KP
39,192
27.7% share
17,802g
276 CS · 9/m
麹町養蚕館#JP1
Viktor · ADC
1 / 9 / 12
27.7% KP
20,722
14.6% share
11,485g
208 CS · 6.8/m
sirotan fan#7044
Pyke · Support
6 / 11 / 11
36.2% KP
15,561
11% share
10,547g
49 CS · 1.6/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
