Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Zaahen
Defeat
Ranked Solo/Duo · 68 days ago
9 / 9 / 4
K / D / A
61.9%
Kill participation
940.7
Damage / min
13,838g
533.6 gold / min
31
4 placed · 5 cleared
217
8.4 CS / min
Objective control
3
Dragons
1
Baron
9
Towers
1
Inhibitors
1
Herald
0
Dragons
0
Baron
3
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryIKE#1006
Irelia · Top
3 / 9 / 4
17.1% KP
25,665
19.6% share
10,201g
169 CS · 6.5/m
チーズ飴#JP1
Hecarim · Jungle
6 / 3 / 17
56.1% KP
25,226
19.2% share
12,840g
210 CS · 8.1/m
GGarizz#ゴリラ
Locke · Mid
13 / 2 / 7
48.8% KP
22,350
17% share
13,395g
213 CS · 8.2/m
たいくつひと#JP1
Yunara · ADC
18 / 2 / 12
73.2% KP
49,136
37.5% share
19,908g
258 CS · 9.9/m
Hit ittt#z z
Lulu · Support
1 / 5 / 28
70.7% KP
8,811
6.7% share
9,521g
25 CS · 1/m
Red side
DefeatJuninho#2727
Aatrox · Top
4 / 6 / 5
42.9% KP
22,165
28.6% share
9,679g
145 CS · 5.6/m
Van#Ohayo
Zaahen · Jungle
9 / 9 / 4
61.9% KP
24,395
31.4% share
13,838g
217 CS · 8.4/m
夏菜 やまとTwitch#Vtube
Katarina · Mid
1 / 10 / 5
28.6% KP
13,857
17.9% share
9,863g
217 CS · 8.4/m
Panzetti#ぱんちゃん
Kai'Sa · ADC
5 / 7 / 4
42.9% KP
10,680
13.8% share
12,321g
211 CS · 8.1/m
SymphonyNo9 in E#JP9
Galio · Support
2 / 9 / 5
33.3% KP
6,493
8.4% share
7,792g
42 CS · 1.6/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
