Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Naafiri
Defeat
Ranked Solo/Duo · 62 days ago
15 / 7 / 16
K / D / A
66%
Kill participation
1,411.4
Damage / min
20,783g
547.6 gold / min
36
5 placed · 5 cleared
288
7.6 CS / min
Objective control
3
Dragons
1
Baron
7
Towers
1
Inhibitors
0
Herald
2
Dragons
2
Baron
10
Towers
3
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Victoryshottaka#JP1
Urgot · Top
12 / 10 / 6
31.6% KP
35,165
16% share
18,165g
277 CS · 7.3/m
kiy#8471
Qiyana · Jungle
14 / 12 / 12
45.6% KP
51,837
23.6% share
20,138g
217 CS · 5.7/m
Eugeo#DDWIN
Xerath · Mid
15 / 2 / 16
54.4% KP
76,770
35% share
21,081g
336 CS · 8.9/m
Lemon#72898
Seraphine · ADC
8 / 11 / 18
45.6% KP
26,907
12.3% share
16,038g
240 CS · 6.3/m
Khalil#1122
Kled · Support
8 / 12 / 17
43.9% KP
28,569
13% share
14,480g
55 CS · 1.4/m
Red side
Defeatenjoy U#cool
Camille · Top
7 / 16 / 12
40.4% KP
26,279
15.8% share
14,307g
195 CS · 5.1/m
Van#Ohayo
Naafiri · Jungle
15 / 7 / 16
66% KP
53,562
32.2% share
20,783g
288 CS · 7.6/m
あいうえおかきくけこさしすせそ#たちつてと
Yorick · Mid
5 / 7 / 11
34% KP
25,471
15.3% share
15,522g
240 CS · 6.3/m
小蝴蝶#0000
Tristana · ADC
13 / 14 / 7
42.6% KP
34,631
20.8% share
21,088g
287 CS · 7.6/m
X1nMix#JP1
Brand · Support
7 / 13 / 15
46.8% KP
26,562
16% share
13,448g
69 CS · 1.8/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
