Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Kai'Sa
Victory
Ranked Solo/Duo · 61 days ago
18 / 7 / 13
K / D / A
66%
Kill participation
1,767.5
Damage / min
23,756g
719.5 gold / min
28
10 placed · 6 cleared
334
10.1 CS / min
Objective control
4
Dragons
2
Baron
10
Towers
3
Inhibitors
1
Herald
1
Dragons
0
Baron
3
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictorySeki#Khan
Jayce · Top
3 / 7 / 4
14.9% KP
18,587
12% share
12,308g
242 CS · 7.3/m
支那豚暗殺者#JP2
Graves · Jungle
12 / 6 / 10
46.8% KP
27,842
18% share
15,813g
224 CS · 6.8/m
noaaa327#卡特剑圣
Katarina · Mid
14 / 5 / 9
48.9% KP
36,978
23.9% share
15,533g
222 CS · 6.7/m
Van#Ohayo
Kai'Sa · ADC
18 / 7 / 13
66% KP
58,358
37.7% share
23,756g
334 CS · 10.1/m
MIYAFUR#9465
Seraphine · Support
0 / 4 / 29
61.7% KP
12,849
8.3% share
10,401g
33 CS · 1/m
Red side
Defeatszdx#1971
Olaf · Top
9 / 4 / 8
60.7% KP
29,467
29.5% share
15,963g
287 CS · 8.7/m
MGTnGKI#yyds
Kindred · Jungle
9 / 11 / 7
57.1% KP
25,400
25.4% share
16,065g
205 CS · 6.2/m
Lillian#4585
Lissandra · Mid
0 / 8 / 14
50% KP
18,719
18.7% share
11,104g
238 CS · 7.2/m
Sylvia Goldberg#7000
Jhin · ADC
9 / 12 / 4
46.4% KP
15,443
15.5% share
17,070g
255 CS · 7.7/m
Enty#ENTP1
Fiddlesticks · Support
1 / 12 / 15
57.1% KP
10,840
10.9% share
9,333g
41 CS · 1.2/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
